Immersive VR + Art History + Brain Scans

This project spanned a number of areas and technologies. Initially it focused on capturing 360 degree video while in various locations in Ireland. The next goal was to take that video and make it viewable and interactive through the Vive virtual reality hardware. At taht point assessment of brain activity in immersive environments will be part of a larger study.

Concepts:

Tools:

Project Data

Days: TBD
Emails:
Slack:N/A
Drive:
Bytes of Code: